Colobot
Classes | Namespaces | Enumerations
physics.h File Reference

Responsible for physics "and more" in game. More...

#include "common/error.h"
#include "math/vector.h"
#include "object/object_type.h"
#include "object/interface/trace_drawing_object.h"
Include dependency graph for physics.h:

Classes

struct  Motion
 
class  CPhysics
 

Namespaces

namespace  Gfx
 Namespace for (new) graphics code.
 

Enumerations

enum  PhysicsMode {
  MO_ADVACCEL = 0 , MO_RECACCEL = 1 , MO_STOACCEL = 2 , MO_MOTACCEL = 3 ,
  MO_ADVSPEED = 4 , MO_RECSPEED = 5 , MO_MOTSPEED = 6 , MO_CURSPEED = 7 ,
  MO_TERFORCE = 8 , MO_TERSPEED = 9 , MO_TERSLIDE = 10 , MO_REASPEED = 11
}
 

Detailed Description

Responsible for physics "and more" in game.