Colobot
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Concrete implementation of default framebuffer. More...
#include <src/graphics/core/framebuffer.h>
Public Member Functions | |
CDefaultFramebuffer (const FramebufferParams ¶ms) | |
bool | Create () override |
Creates default framebuffer. More... | |
void | Destroy () override |
Destroys default framebuffer. More... | |
bool | IsDefault () override |
Returns true. More... | |
int | GetWidth () override |
Returns width of buffers in this framebuffer. More... | |
int | GetHeight () override |
Returns height of buffers in this framebuffer. More... | |
int | GetDepth () override |
Returns depth size in bits. More... | |
int | GetSamples () override |
Returns number of samples or 1 if multisampling is not supported. More... | |
int | GetColorTexture () override |
Returns texture that contains color buffer or 0 if not available. More... | |
int | GetDepthTexture () override |
Returns texture that contains depth buffer or 0 if not available. More... | |
void | Bind () override |
Binds this framebuffer to context. More... | |
void | Unbind () override |
Unbinds this framebuffer from context. More... | |
void | CopyToScreen (int fromX, int fromY, int fromWidth, int fromHeight, int toX, int toY, int toWidth, int toHeight) override |
Copies content of color buffer to screen. More... | |
virtual bool | Create ()=0 |
Creates this framebuffer. More... | |
virtual void | Destroy ()=0 |
Destroys this framebuffer. More... | |
virtual bool | IsDefault ()=0 |
Returns true if this is default framebuffer. More... | |
virtual int | GetWidth ()=0 |
Returns width of buffers in this framebuffer. More... | |
virtual int | GetHeight ()=0 |
Returns height of buffers in this framebuffer. More... | |
virtual int | GetDepth ()=0 |
Returns depth size in bits. More... | |
virtual int | GetSamples ()=0 |
Returns number of samples or 1 if multisampling is not supported. More... | |
virtual int | GetColorTexture ()=0 |
Returns texture that contains color buffer or 0 if not available. More... | |
virtual int | GetDepthTexture ()=0 |
Returns texture that contains depth buffer or 0 if not available. More... | |
virtual void | Bind ()=0 |
Binds this framebuffer to context. More... | |
virtual void | Unbind ()=0 |
Unbinds this framebuffer from context. More... | |
virtual void | CopyToScreen (int fromX, int fromY, int fromWidth, int fromHeight, int toX, int toY, int toWidth, int toHeight)=0 |
Copies content of color buffer to screen. More... | |
Concrete implementation of default framebuffer.
This class represents default framebuffer implementation.
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overridevirtual |
Creates default framebuffer.
Implements Gfx::CFramebuffer.
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overridevirtual |
Destroys default framebuffer.
Implements Gfx::CFramebuffer.
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overridevirtual |
Returns true.
Implements Gfx::CFramebuffer.
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overridevirtual |
Returns width of buffers in this framebuffer.
Implements Gfx::CFramebuffer.
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overridevirtual |
Returns height of buffers in this framebuffer.
Implements Gfx::CFramebuffer.
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overridevirtual |
Returns depth size in bits.
Implements Gfx::CFramebuffer.
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overridevirtual |
Returns number of samples or 1 if multisampling is not supported.
Implements Gfx::CFramebuffer.
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overridevirtual |
Returns texture that contains color buffer or 0 if not available.
Implements Gfx::CFramebuffer.
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overridevirtual |
Returns texture that contains depth buffer or 0 if not available.
Implements Gfx::CFramebuffer.
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overridevirtual |
Binds this framebuffer to context.
Implements Gfx::CFramebuffer.
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overridevirtual |
Unbinds this framebuffer from context.
Implements Gfx::CFramebuffer.
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overridevirtual |
Copies content of color buffer to screen.
Implements Gfx::CFramebuffer.