#include <OgreD3D11Mappings.h>
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static UINT | _getAccessFlags (v1::HardwareBuffer::Usage usage) |
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static D3D11_USAGE | _getUsage (v1::HardwareBuffer::Usage usage) |
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static bool | _isDynamic (v1::HardwareBuffer::Usage usage) |
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static D3D11_COMPARISON_FUNC | get (CompareFunction cf) |
| return a D3D11 equivalent for a Ogre CompareFunction value
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static void | get (const ColourValue &inColour, float *outColour) |
| Get dx11 color.
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static D3D11_FILTER | get (const FilterOptions minification, const FilterOptions magnification, const FilterOptions mips, const bool comparison=false) |
| return a D3D11 state type for Ogre FilterOption min/mag/mip values
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static D3D11_CULL_MODE | get (CullingMode cm, bool flip=false) |
| return a D3D11 equivalent for a Ogre CillingMode value
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static VertexElementSemantic | get (LPCSTR sem) |
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static UINT | get (MsaaPatterns::MsaaPatterns msaaPatterns) |
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static DXGI_FORMAT | get (PixelFormatGpu pf) |
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static D3D11_FILL_MODE | get (PolygonMode level) |
| return a D3D11 equivalent for a Ogre PolygonMode value
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static D3D11_BLEND | get (SceneBlendFactor sbf, bool forAlpha) |
| return a D3D11 equivalent for a Ogre SceneBlendFactor value
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static D3D11_BLEND_OP | get (SceneBlendOperation sbo) |
| return a D3D11 equivalent for a Ogre SceneBlendOperation value
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static D3D11_STENCIL_OP | get (StencilOperation op, bool invert=false) |
| return a D3D11 equivalent for a Ogre StencilOperation value
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static D3D11_TEXTURE_ADDRESS_MODE | get (TextureAddressingMode tam) |
| return a D3D11 equivalent for a Ogre TextureAddressingMode value
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static D3D11_SRV_DIMENSION | get (TextureTypes::TextureTypes type, bool cubemapsAs2DArrays, bool forMsaa) |
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static D3D11_MAP | get (v1::HardwareBuffer::LockOptions options, v1::HardwareBuffer::Usage usage) |
| Get lock options.
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static LPCSTR | get (VertexElementSemantic sem) |
| Get vertex semantic.
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static DXGI_FORMAT | get (VertexElementType vType) |
| Get vertex data type.
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static DXGI_FORMAT | getFamily (PixelFormatGpu pf) |
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static DXGI_FORMAT | getFormat (v1::HardwareIndexBuffer::IndexType itype) |
| Get index type.
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static DXGI_FORMAT | getForSrv (PixelFormatGpu pf) |
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◆ _getAccessFlags()
◆ _getUsage()
◆ _isDynamic()
◆ get() [1/16]
return a D3D11 equivalent for a Ogre CompareFunction value
◆ get() [2/16]
◆ get() [3/16]
return a D3D11 state type for Ogre FilterOption min/mag/mip values
◆ get() [4/16]
return a D3D11 equivalent for a Ogre CillingMode value
◆ get() [5/16]
◆ get() [6/16]
◆ get() [7/16]
◆ get() [8/16]
return a D3D11 equivalent for a Ogre PolygonMode value
◆ get() [9/16]
return a D3D11 equivalent for a Ogre SceneBlendFactor value
◆ get() [10/16]
return a D3D11 equivalent for a Ogre SceneBlendOperation value
◆ get() [11/16]
return a D3D11 equivalent for a Ogre StencilOperation value
◆ get() [12/16]
return a D3D11 equivalent for a Ogre TextureAddressingMode value
◆ get() [13/16]
◆ get() [14/16]
◆ get() [15/16]
◆ get() [16/16]
◆ getFamily()
◆ getFormat()
◆ getForSrv()
The documentation for this class was generated from the following file: