#include <OgreHlmsPbs.h>
◆ AmbientFixed
◆ AmbientHemisphere
◆ AmbientSh
◆ AmbientShMonochrome
◆ BlendModeIndex0
◆ BlendModeIndex1
◆ BlendModeIndex2
◆ BlendModeIndex3
◆ BlendModes
◆ BrdfBlinnPhong
◆ BrdfCookTorrance
◆ BrdfDefault
◆ ClearCoat
◆ CubemapsAsDiffuseGi
◆ CubemapsUseDpm
◆ DebugPssmSplits
◆ DetailMap0
◆ DetailMap1
◆ DetailMap2
◆ DetailMap3
◆ DetailMapN
◆ DetailMapNmN
◆ DetailMapsDiffuse
◆ DetailMapsNormal
◆ DetailNormalWeights
◆ DetailOffsets0
◆ DetailOffsets1
◆ DetailOffsets2
◆ DetailOffsets3
◆ DetailOffsetsPtrs
◆ DetailWeightMap
const char* Ogre::PbsProperty::DetailWeightMap |
|
static |
◆ DetailWeights
◆ DiffuseMap
◆ DiffuseMapGrayscale
◆ EmissiveAsLightmap
◆ EmissiveConstant
◆ EmissiveMap
◆ EmissiveMapGrayscale
◆ EnableCubemapsAuto
◆ EnvMapScale
◆ EnvProbeMap
◆ ExponentialShadowMaps
◆ FirstValidDetailMapNm
◆ FresnelScalar
◆ FresnelSeparateDiffuse
◆ FresnelWorkflow
◆ GgxHeightCorrelated
◆ HasPlanarReflections
◆ HwGammaRead
◆ HwGammaWrite
◆ IrradianceField
◆ IrradianceVolumes
◆ LegacyMathBrdf
◆ LightProfilesTexture
◆ LowerGpuOverhead
◆ LtcTextureAvailable
◆ MaterialsPerBuffer
◆ MetallicWorkflow
◆ NeedsEnvBrdf
◆ NeedsReflDir
◆ NeedsViewDir
◆ NormalBc3Unorm
◆ NormalLa
◆ NormalMap
◆ NormalMapTex
◆ NormalRgSnorm
◆ NormalRgUnorm
◆ NormalSamplingFormat
◆ NormalWeight
◆ NormalWeightDetail0
◆ NormalWeightDetail1
◆ NormalWeightDetail2
◆ NormalWeightDetail3
◆ NormalWeightTex
◆ NumSamplers
◆ NumTextures
◆ ObbRestraintApprox
◆ ObbRestraintLtc
◆ ParallaxCorrectCubemaps
◆ Pcf
◆ PcfIterations
◆ PerceptualRoughness
◆ ReceiveShadows
◆ RoughnessIsShininess
◆ RoughnessMap
◆ Set0TextureSlotEnd
◆ Set1TextureSlotEnd
◆ ShadowsReceiveOnPs
◆ SpecularMap
◆ TargetEnvprobeMap
◆ TransparentMode
◆ TwoSidedLighting
◆ UseEnvProbeMap
◆ useLightBuffers
◆ UseParallaxCorrectCubemaps
◆ UsePlanarReflections
◆ UseTextureAlpha
◆ UvDetail0
◆ UvDetail1
◆ UvDetail2
◆ UvDetail3
◆ UvDetailNm0
◆ UvDetailNm1
◆ UvDetailNm2
◆ UvDetailNm3
◆ UvDetailWeight
◆ UvDiffuse
◆ UvEmissive
◆ UvNormal
◆ UvRoughness
◆ UvSourcePtrs
◆ UvSpecular
◆ VctAmbientSphere
◆ VctAnisotropic
◆ VctConeDirs
◆ VctDisableDiffuse
◆ VctDisableSpecular
◆ VctEnableSpecularSdfQuality
◆ VctNumProbes
The documentation for this struct was generated from the following file: